Tag: ios

  • GridInstrument 0.9 is out!

    A new version (0.9) of GridInstrument is out. It features: – Ability to set the MIDI velocity level to a fixed value. – Ability to set the MIDI velocity to random value within a range (for example, random between 95 and 105, to give a more natural feel). – Ability to set row overlap/offset like […]

  • Presenting Floyd’s Worthwhile Endeavor

    For the past eight months, I have been working on an iOS game based on the photography of Eadward Muybridge. As of this week, the game is now in the App Store. Since my quiet soft-launch earlier this week, it has already been downloaded more than five thousand times!